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Glyph Wardens 

Stop Roll-playing. Start Role-playing.

The End of Roll-Playing

Welcome to Glyph Wardens! We are the next evolution of TTRPGs, distilling the best parts of roleplaying! We empower players to take charge of their successes and failures based on actual decisions, not merely a roll of the dice.

Bid farewell to traditional classes and static leveling systems. Train skills daily to level up your abilities and maximize your power. Engage in challenging social encounters that rely on your wits, not luck!

 

We have transformed combat, too! Select a small skillset for every battle and confront intelligent enemies. Explore the world with dependable skills and timed challenges. Then, utilize your downtime proactively with 16 activities, such as training skills, cooking, experimenting, and more.

 

We are still in the playtesting and development phase, but we are making daily progress! If these new ttrpg game features excite you, consider subscribing at the end of the page. Join us on our socials to help shape the next evolution of role-playing! In the meantime, read the overviews for combat, social interaction, and exploration!

How We're Different

Strategy Meets Story

Glyph Wardens provides deep strategy with the story you've been hoping for. The character story takes center stage, complete with roller coaster character arcs, elusive romances, and hidden factions all vying for your attention! Keep it all on track with app-driven character cards that keep you updated every time you play.

Stop Waiting for Your Turn!

Always stay engaged in the fight! Take the initiative with a deconstructed ally turn, maneuvering together and actively defending every round. When the enemy turn comes around, attacks don't just roll off your armor -- you need to actively defend to stay alive! Decide when to use your four action points to balance attack and defense!

Intelligent Enemy Tactics

You've spent precious time crafting the perfect build to take down whatever life throws at you. It only makes sense that life would answer with intelligent creatures working just as hard! Use strategy and tactics to determine their weaknesses and predict their plans before they crush you!

Goodbye d20s

We've rolled the d20 right out the window. Use specialized d8s for encounter scenes to determine how your trained skills meet active resistance. Then, rely on trained skills and creativity to overcome exploration and conversation; no dice rolls required!

Downtime Matters

Want to train up your skills? Want to unlock the secrets of that mysterious tome? Or how about cozying up to your favorite NPC? Yes, let's do it! With 16 downtime activities, you'll be spending the entire time just figuring out which amazing activity you want to do! See for yourself!

Challenging Conversations

Transform conversations into real encounters! Your connection with others changes as you respond to social cues and remember important details. The better the rapport, the more secrets (and discounts) you'll unlock! Building a solid rapport leads to new opportunities and secrets, while a weak rapport limits possibilities and strains relationships. Learn more about it here!

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Dragon Summit
The First Glyph Wardens Campaign
Board Game Adventure

Watch It Played

working on it sign over lava

Teaching a DnD Player
Read the Room

​Here is part of a combat encounter with a veteran DnD player. Let's see how this goes:

Roll for initiative!! 

 

Yea, no.

 

Wait, no rolling for initiative? 

 

Nah, man. But that time you took kicking rocks around trying to find the secret door –

 

Yea, stop reminding me!! 

 

– lowered your ongoing team initiative, so the bats get the drop on you! Let’s play this out.

 

Well, sucks to be them – they’ll never get past my cool plate armor! 

 

Uh, yeah. The first bat came and scratched your face for 2 damage. Are you going to defend? 

 

What about my cool plate armor?!!! 

 

You can use your instant action to raise your shoulder so it scratches your *cool* plate armor. But no, it doesn’t automatically do anything. Other than being automatically, uh, *cool*. 

 

Uh, okay, I use an instant action to do that. 

 

Great! Now the other one flies in your face, going for the eyes for 4 damage!

 

Dang, I already used my reaction! I’m toast! 

 

Yea, you still have four actions to use…you can use your armor again, or one of the six skills you have available. 

 

Wait what?? Only six skills?? What about the hundreds of skills and no classes thing you talked about?! This is bogus! 

 

Hold your horses. 

 

I don’t have any—

 

I know. You have six skills and six items ready for battle. You can switch them out when the battle's over.

 

Uh okay, can I do anything other than use my armor? It seems like a drag, doing the same thing every time.

 

Let’s see, you have three defense skills readied - nice prep work!

 

*Blank stare*. You prepped this.

 

You're welcome. You have a sword equipped, so go ahead and use your Parry 3 skill for one action point.

 

And how do I use that? Does it reduce 3 damage?

 

Aha – so you’d think! This is where the dice come into play!

 

I was wondering what these were used for…

 

Yep, this is it! This is a Tier 1 skill, so you roll 1d8.

 

I got a -2. What the heck is wrong with these dice?!

 

That represents how well your training, the 3, did against active resistance – the bat trying to eat your face. So your total effect is 3-2. So –

 

One. I can math.

 

– it reduces the damage by one. 

 

So NOW I’m toast.

 

Have no fear, your friendly ally is here! Allindra slams her staff into the bat’s face as it tries to eat your face, shoving it off and knocking it to the ground!

 

Say what? It didn’t even attack her.


Ah, my good friend. You may not have seen this much in your previous adventuring days. It’s called teamwork synergy. And it is glorious.

Road Map
What's Next

01.

Create the Ruleset for Playtesting

You've reached the end. Ready for more?

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fantasy ranger with blonde hair in a braid in the forest

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